Newport Chess Club

No Way Back

Piece mobility is a key component of middle game play and limiting pieces to one square (even an outpost for a well positioned knight) can be dangerous.  Here are two examples of where the lack of a retreat square costs a piece and the game!

 

Game 1  Position

C:\Users\Clive\Documents\clive\CT v RT.jpg

The move Be2 carried some threats which the e6 response missed, Nc4 was called for with equality.

 

13

Be2

e6

Tactic alert 1. Now the white bishop is on e2 the Knight on e5 has only one square to go to. I almost missed this as black has pressure on c4 and I was concerned about 12…. Nc4, but…..

14

BxN!

ab

 

15

f4

 

Winning Knight for pawn.

15

 

ed

 

16

fxe5

d4

 

17

Nd5

Bxe5

 

18

Nf6 ch

BxN

 

19

RxB f6

Rd8

 

20

Bd3

Qe7

 

21

Qf3

Qb4

 

22

Rf1

 

Focussing on the king hunt.

22

 

Rd7

 

23

b3

b5

 

24

e5

 

Threat e6.  (back on theme)

24

 

Re7

Tactic Alert 2.  Now time for another tactical shot! I spent a long time on this but instinct tells you it should work…

25

Bxg6!

hg

 

26

Rg6

fg

 

27

Qxf8

Kh7

 

28

Rf7ch

 

The sting in the tail!

28

 

Rf7

 

29

QxQb4

 

The dust clears. A Queen for Rook and pawn up even I should win this!

29

 

d3

 

30

Qd4

resigns

 

 

 

Game Position 2:

C:\Users\Clive\Documents\clive\CT vs PS.jpg

 

The last move for Black was Nd7, bringing that piece into play from its previous square at f8. However the white squared bishop has only a few retreat squares now!

 

Tactic Alert 3.

21

a4

Ba6

 

22

b4

Qb6

Gaining a critical tempo on the Queen

23

b5

Bxp

Trapping the bishop

30

pxB

Qxp

Winning the bishop for two pawns.

 

The rest of the game was a matter of a technique and 24 moves later Black lost the game.

Lesson:  Don’t burn your bridges –  leaving a way back for advanced pieces  is sometimes the wise option!